It is a very interesting Plugin, but I was wondering if it is possible to have permission to edit it a little, some AI movements are... Well, in simple words too daring. In the three games I have played, I have beaten it all three times, and not even because it is a low level of difficulty, simply sometimes the AI moves the King almost randomly, The result ends up being pieces practically given away to the player, "Suicide Kings", wasted plays, and if by chance you manage to take all the pieces except the king, an error occurs: '"Color" if undefined' or something similar. In addition, some movements of certain pieces such as "en passant" and "castling" are not included in the Plugin.
I'm not complaining, I'm really sure this will be an amazing plugin for my game, but I would like the "blessing" to tinker with the code a little to make it less erratic.
This Plugin is free for you to use for whatever you want, and edit in any way you want, without giving us any credit at all. We developed this plugin within 1 week to test the abilities of generative AI code generation and we're proud of the results although it's not perfect.
We don't claim any ownership over this, if you want to edit it and use it for whatever you want, that's great. If you do happen to mention it came from this though in the evolution of what you do, that's welcome as well.
I'm a lifelong chess player (rated around 2100 fwiw) and I'm really happy that this plugin exists. So epic! I do need to pass along some feedback though. The board is set up wrong. The rule is "light on right" meaning that h1 (white's king rook square) should be a light square rather than dark as this board currently has. It makes a difference as the game goes on. Fantastic work so far. Hope this helps.
Thank you for the feedback. We'll get it fixed. I know Chess but I'm not an expert on every aspect of the game so that's my bad. Also there's no castle and King isn't required to move when in check either, but I got it like 90% right, when I get back to it I'll fix these little things. Thanks again!
Oops. Thanks for catching that. Also the MV version was really quick at the end to convert it and there may still be some bugs but it seemed to work in my testing. I do use MZ as my editor though even for my MV projects.
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It is a very interesting Plugin, but I was wondering if it is possible to have permission to edit it a little, some AI movements are... Well, in simple words too daring. In the three games I have played, I have beaten it all three times, and not even because it is a low level of difficulty, simply sometimes the AI moves the King almost randomly, The result ends up being pieces practically given away to the player, "Suicide Kings", wasted plays, and if by chance you manage to take all the pieces except the king, an error occurs: '"Color" if undefined' or something similar. In addition, some movements of certain pieces such as "en passant" and "castling" are not included in the Plugin.
I'm not complaining, I'm really sure this will be an amazing plugin for my game, but I would like the "blessing" to tinker with the code a little to make it less erratic.
This Plugin is free for you to use for whatever you want, and edit in any way you want, without giving us any credit at all. We developed this plugin within 1 week to test the abilities of generative AI code generation and we're proud of the results although it's not perfect.
We don't claim any ownership over this, if you want to edit it and use it for whatever you want, that's great. If you do happen to mention it came from this though in the evolution of what you do, that's welcome as well.
I'm a lifelong chess player (rated around 2100 fwiw) and I'm really happy that this plugin exists. So epic! I do need to pass along some feedback though. The board is set up wrong. The rule is "light on right" meaning that h1 (white's king rook square) should be a light square rather than dark as this board currently has. It makes a difference as the game goes on. Fantastic work so far. Hope this helps.
Thank you for the feedback. We'll get it fixed. I know Chess but I'm not an expert on every aspect of the game so that's my bad. Also there's no castle and King isn't required to move when in check either, but I got it like 90% right, when I get back to it I'll fix these little things. Thanks again!
I figured it out but in the MV demo project the event uses the MZ plugin commands instead of the MV plugin commands to play the chess game
Oops. Thanks for catching that. Also the MV version was really quick at the end to convert it and there may still be some bugs but it seemed to work in my testing. I do use MZ as my editor though even for my MV projects.
This is awesome.
Nice stuff!
Thanks!